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Get started: Toolbox
The GET STARTED box is a free toolbox with a wide range of application tools. Using these application tools, young people get to know themselves better, become more resilient and are better prepared for the labor market.
Which tools can you discover …
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Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
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Crazy about myself junior: Conversation methodology
Conversation methodology with questions and dilemmas to start the conversation about mental health in children and young people in an accessible way.
Did you know that talking can really help? When we share what is going on in our hearts and minds, we …
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Bloom as an enrichment method
Would you like to upgrade your lessons so that they also become challenging for your stronger students in the class? Then we would like to offer you our Bloom package as an enrichment method so that you can enrich your lessons in a relatively simple …
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Flemish kerMOS: Fun environmental fair
With these educational folk games you bring seven environmental themes to your school: water, waste prevention, nature, mobility, energy, climate and greening.
The participants complete these modules. The more agile they are, the more points they …
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GrooMix: Educational game
This educational game aims to make children and young people aware of and resilient to phenomena such as online grooming. The game focuses on the (potential) victim perspective: how can you, as a young person, protect yourself against grooming, …
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Looking for work: Lesson sheet
This lesson sheet lists the most important things for young people who enter the labor market after completing their studies (having graduated or quitting their studies). Looking for work is also something that young people have to learn and this …
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Expedition Includes: Game case
Expeditie Inclusief is an experience game by De Ouders vzw about disability and awareness for a group of 15 to 30 people. The target group of the game are students with a mental development from 6 to 10 years. The climate and migration are …
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Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
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Are you crazy!? game
Game to work with your students on mental health. Through a role play, young people are made to think about how they deal with difficult situations, which less helpful reactions they can encounter and what they can do to feel better about …
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Teeth game
Informative goose game with five categories of fifteen questions each:
- the dentist,
- power supply,
- keep your mouth healthy,
- tidbits,
- do-assignments.
The game has a children's version (from 6 years) and an adult version (12+).
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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