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Thinking historically
The volumes in this new series, aimed at history teachers and historians, are written in an accessible way and delve into crucial aspects of historical thinking.
The ultimate goal of history education is to promote young people's historical thinking. …
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I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
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Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
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Better with conflict. Restorative work at school.
Wherever people live together, small and larger conflicts occur. School is no exception. This in itself does not have to be a problem. However, there is something wrong with the way we approach conflicts. We react frantically, sweep them under the …
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More vintage, modern or retro?: BELvue on wheels
BELvue on wheels consists of four suitcases filled with historical and contemporary objects for group work. Each object provides conversation starters or evokes memories. Each object inspires and brings people together through various stories. …
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Risk & Race: Serious game
Risk & Race is a serious game, it is a physical board game, developed by VITO, where students are introduced to circular entrepreneurship.
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From digitally literate to media literate
Why do young people engage in sexting? How do you best deal with online hate speech? And what is good netiquette?
A book full of tips & tricks for teachers, educators, educationalists, but also (grand)parents.
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Orthopedagogical research in special education
Researchers and practitioners in healthcare and education need each other.
Practitioners need scientific input to further develop and improve their options for action. Scientists need questions from the field to be able to conduct research that leads …
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GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
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Suicide prevention among pupils and students: Step-by-step plan
A step-by-step plan has been developed to help teachers, tutors, pupil and student counselors, directors and other educational staff in dealing with pupils or students who may be thinking of suicide. This gives you a quick overview of the steps to …
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BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
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Artonaut: Experience exhibitions more intensely
The Artonaut is a set of cards by and for Space Travelers full of stimulating assignments to experience museums even more intensely. Stray from prescribed paths, wander through meanings and stumble over details.
Because art is for everyone! Everyone …
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