-
I'll Stay Standing: Board game about new authority
The board game 'k Stay Stand' is an educational tool that was created with the aim of familiarizing young people, parents, teachers and care providers with the principles of new authority. This approach emphasizes an innovative attitude …
Translated by
Tangible materialNewOther function -
Dream Hunters: Educational board game related to injustice
Young people all over the world harbor dreams: from adventurous travel and fascinating studies to a secure future and a stable job. In this game, the players are each provided with a dream and an identity and they commit themselves to realizing …
Translated by
Tangible material -
Got your back: Class game about racism and bystander attitudes
How do you react when you experience something racist? How can you best assist a target? What makes you not respond or respond to racist incidents and statements? How can young people respond safely when they witness racist incidents and …
Translated by
Tangible material -
GETTING YOURSELF WAY in Care and Health: Educational game
The aim of the game is to familiarize young people with the healthcare and welfare landscape.
The game is built around fifteen characters with various requests for help in the field of health and well-being. The players try to help the characters by …
Translated by
Tangible material -
BabbelArt: Board game and online game about art and culture
BabbelArt is a bilingual tool to gauge the cultural motivations, thresholds, talents and interests of a group or class. In this way, group supervisors, training staff and teachers can collect valuable information to use in further projects.
…Translated by
Tangible material (4) -
To learn. How? Like this!: Finding a good study method
The Toolbox Learning.How? Like this! contains 55 cards packed with tips and insights to find an appropriate study method and to take learning into your own hands.
Translated by
Tangible material (3)Teacher -
Circle in the classroom
A box full of questions offers you the opportunity to have circle conversations in class.
These cards help you create connections between students and teachers, maintain relationships by talking about what is going on in the group and restore when …
Translated by
Tangible material (3) -
High tide without a hangover: Board game
Climate change increases the risk of floods and drought. To reduce the risk of flooding, various target groups must make efforts. While playing, the participants discover how they can tackle flood risks.
The task of the board game is to protect the …
Translated by
Tangible material -
Out and about with Goetghebuer: Walk Ghent
Ghent Archives, the GOF circle of friends and volunteer Inge Misschaert worked last summer on a walk through Ghent that allows participants to follow in the footsteps of Pierre-Jacques Goetghebuer. The architect-collector tells about his beloved …
Translated by
Tangible material -
Noël sous le regard des peintres
Noël sous le regard des peintres , Éliane Gondinet-Wallstein, Paris, Mame, 2016.
In this large-format art book about Christmas, the French art historian Éliane Gondinet-Wallstein presents and interprets some thirty paintings about the birth of …
Translated by
Tangible materialTeacher -
DidactTool
When you play the TPACK game you know how to interweave educational content, didactics and technology in such a way that wonderful education is created. AnneMarie Versloot and JaapJan Vroom, both affiliated with the Deltion College in Zwolle …
Translated by
Tangible material -
Climate-conscious consumption
Climate-conscious consumption Publisher Lannoo
Climate change is on everyone's lips. The main focus is on the development of a sound climate policy from the government and companies, for example to keep old diesels from cities and plastic bags …
Translated by
Tangible material (6)Organisation, company, NPO